Research



 

Principal
Teaching
Research

 


Short History

Research Interests

Research Projects

Publications

Research Interests:

User experience and usability studies

Multi-user Networking Virtual Environments

Serious Games

Generation and control of 3D virtual worlds

Characters Animation

If you are interested in doing a bachelor project, a master program, or a Ph.D. in these research topics, please contact me (inma@maia.ub.es).

Research Project (In progress):

Involved as researcher in the following projects:

* Juegos serios para el entrenamiento de cirugia cardiaca. (Tecnologías Informáticas (TIN), de servicios para la Sociedad de la Información (TSI) y e-Ciencia (ECI). Ministerio de Ciencia e Innovación. TIN2011-24220. 2012-2015. Dra. Daniela Tost.

* EVE- Engineering self-* virtually-embedded systems. TIN2009-14702-C02-02. Directed by Dr. Jesus Cerquides Institute of Artificial Intelligence.. 2010 / 2013

* IEA-Instituciones Electrónicas Autónomas. TIN2006-15662-C02-01 supervised by Dr. Juan Antonio Rodriguez Aguilar at the CSIC Institute of Artificial Intelligence.. 2006-10-01 / 2009-09-30

* Agreement Technologies. TIN2006-15662-C02-01 supervised by Dr. Carles Sierra at the CSIC Institute of Artificial Intelligence. CONSOLIDER CSD2007-0022

Research Projects (Finished)

Publications:

Ph. D. Thesis (European Doctorate)

Joint-Level Fatigue Simulation for its exploitation in human postures characterization and optimization.

Directed by  Dr. Ronan Boulic (Polytechnic School of Lausanne) and Dr. Daniel Meziat (Universidad de Alcalá)

Ph. D. Abstract and chapters

PhD. supervised

T. Trescak (2012) Intelligent generation and control of interactive virtual worlds. Supervisors: I. Rodriguez and A. Bogdanovych.
P. Almajano (2014). Assisted Virtual Institutions. Supervisors: M. López Sánchez and I. Rodriguez.

Under supervision

Johan Baldeon (2016)

Some publications

M. Salamó, I. Rodríguez, M. López-Sánchez, A. Puig, S. Balocco, M. Taulé. (2016) Recurso docente para la atención de la diversidad en el aula mediante la predicción de notas. Revista de AENUI (Asociación de Enseñantes Universitarios de la Informática) de investigación en Docencia Universitaria de la Informática. Volume: 9 Number: 1 Pages, Initial: 38 final: 53. ISSN: 1989-1199.

Grau, S.; Reig, R.; Puig, A.; López, M.; Rodríguez, I. (2015). Games4Learning: How to integrate serious games to personalized learning itineraries?. Workshop in on Gaming, Simulation and Play (WGSP) within the 10th Iberian Conference on Information Systems and Technologies (CISTI). Pages 1275-1280 Vol 1. (ISBN 978-898-98434-5-5), Portugal.

M. Salamó, I. Rodríguez, M. López-Sánchez, A. Puig, S. Balocco, M. Taulé, J. Rodríguez. (2015) GRADEFORESEER: Recurso docente para la predicción de notas del alumnado de informática. Jornadas Enseñanza Universitaria de la Informática, Andorra.

Contreras, D.; Salamo, M.; Rodríguez, I.; Puig, A. (2015) Supporting Users Experience in a 3D eCommerce Environment. XVI International Conference on Human Computer Interaction. Paper nº: 45. ISBN: 978-1-4503-3463-1. Vilanova i la Geltrú, Spain.

Rodriguez, I.; Puig, A.; Grau, S.; Escayola, M. (2015) Designing a Math Game for Children Using a Participatory Design Experience. CENTRIC Conference. Barcelona, Spain.

Contreras, D.; Salamó, M.; Rodríguez, I.; Puig, A. (2015) A 3D Visual Interface for Critiquing-based Recommenders: Architecture and Interaction. International Journal of Interactive Multimedia and Artificial Intelligence. pp 7-15. ISBN:1989-1660.

Rodriguez-Aguilar, J.A.; Sierra, C.; Arcos, J.; Lopez-Sanchez, M.; Rodriguez, I. (2015) Towards next generation coordination infrastructures. Journal of Knowledge Engineering Review. Volume: 30. ISSN: 0269-8889.

J. Baldeon. I. A. Puig. I. Rodriguez, M. Lopez-Sanchez, S. Grau, M. Escayola. (2015) Gamification of elementary math learning: a game designer role-playing experience with kids. gEducation at Gamification World Congress.

Bourazeri, A; Almajano, P.; Rodríguez, I.; López-Sanchez, M. (2014) Assistive Awareness in SmartGrids. The computer after me. World Scientific. Book chapter. pp 117-130. (UNITED KINGDOM) ISBN: 978-1-78326-417-9.

Almajano, P.; Rodríguez, I.; Lopez-Sanchez, M.; Mayas, E. (2014). Conversational Structured Hybrid 3D Virtual Environments. XV International Conference on Human Computer Interaction. Published by ACM, ISBN: 978-1-4503-2880-7 DOI: 10.1145/2662253.2662316. Tenerife, Spain.

Contreras, D.; Salamo, M.; Rodríguez, I.; Puig, A. (2014). An approach to improve user experience with conversational recommenders through a 3D virtual environment. XV International Conference on Human Computer Interaction. published by ACM, ISBN:978-1-4503-2880-7. Tenerife, Spain.

Centelles, M.; Ribera, M.; Rodríguez, I. (2014) Potential accessibility of web-based mathematical information resources. 29th Annual International Technology and Persons with Disabilities Conference. CSUN Center on Disabilities, San Diego, California, USA.

Almajano, P.; López-Sánchez, M.; Rodríguez, I.; Mayas, E.(2014). Including Conversational Agents into Structured Hybrid 3D Virtual Environments. IEEE Latin America Transactions. Volume: 13 Number: 2 Pages, UNITED STATES ISSN: 1548-0992.

Almajano, P.; Lopez-Sanchez, M.;Rodríguez, I.; Trescak, T (2014). Assistant Agents to Advice Users in Hybrid Structured 3D Virtual Environments. Computer Animation and Virtual Worlds. Volume: 25 Number: 3-4 Pages, Initial: 497 final: 506 Year: 2014 Place of publication: ENGLAND ISSN: 1546-4261.

D. Contreras, M. Salamó, A. Puig, I. Rodríguez (2013). Integrating a Conversational Recommender System within a 3D Collaborative Environment. Contribució rellevant, XV Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA). pp 89-99, Madrid, ESPANYA.

P. Almajano, A. Bourazeri, M. Lopez-Sanchez, I. Rodriguez. (2013). Digital game enables active user participation in SmartGrids. En Awareness Magazine. DOI: 10.2417/3201302.004661 .http://www.awareness-mag.eu/view.php?article=004661-2013-02-13&category=Artificial+Intelligence

Almajano, P.; Mayas, E.; Rodriguez I.; Lopez-Sanchez, M.; Puig, A. (2013). Structuring Interactions in a Hybrid Virtual Environment: Infrastructure & Usability. The international conference on Computer Graphics and Applications, Barcelona, Spain.

Trescak, T.; Rodriguez, I.; Lopez Sanchez, M.; Almajano, P. (2013). Execution infrastructure for normative virtual environments. Engineering Applications of Artificial Intelligence, 26(1), 51-62. ISSN: 0952-1976

Rodriguez-Aguilar, J.A.; Sierra, C.; Arcos, J.; Lopez-Sanchez, M.; Rodriguez, I. (2013). Towards next generation coordination infrastructures. Knowledge Engineering Review. ISSN: 0269-8889

J. Pitt, A. Bourazeri, A. Nowak, M. Roszczynska, A. Rychwalska, I. Rodriguez, M. Lopez, M. Florea, M. Sanduleac (2013). Transforming Big Data Into Collective Awareness For Transformative Impact On Society. Computer. ISSN: 0018-9162

Almajano, P.; Trescak, T.; Esteva, M.; Rodríguez, I.; López-Sanchez, M. (2013).  V-mWater: an e-government application for water rights agreements. In Agreement Technologies Handbook.pp. 583 - 596. Springer Netherlands. ISBN: 978-94-007-5582-6

Trescak, T.; Esteva, M.; Rodriguez, I. (2012). Shape grammar interpreter for rectilinear forms. Computer-Aided Design, 44(7), 657-670. ISSN: 0010-4485. .
Almajano, T. Trescak, M. Esteva, I. Rodríguez and M. Lopez-Sanchez (2012).  v-mWater: a 3D Virtual Market for Water Rights. Presentation of communication,  International Conference on Autonomous Agents and Multiagent Systems, Valencia, SPAIN.

Aikaterini Bourazeri, Jeremy Pitt, Pablo Almajano, Inmaculada Rodriguez, and Maite Lopez-Sanchez, (2012). Meet the Meter: Visualising SmartGrids using Self-Organising Electronic Institutions and Serious Games. Contribució rellevant, n 2nd AWARE workshop on Challenges for Achieving Self-Awareness in Autonomic Systems, Lyon, FRANÇA.

Almajano, P.; Trescak, T.; Rodriguez, I.; López-Sánchez, M. (2012). An Infrastructure for Human Inclusion in MAS. Contribució rellevant, ECAI 2012: 20th European Conference on Artificial Intelligence. Frontiers in Artificial Intelligence and Applications, pp 999-1000, Volume 242, 2012, Montpellier, FRANÇA.

Trescak, T.; Bogdanovych, A.; Rodriguez, I.; Simoff, S. (2012). Generating Diverse Ethnic Groups with Genetic Algorithms. Contribució rellevant, The 18th acm symposium on virtual reality software and technology, Toronto, CANADÀ.

G. Aranda , T. Trescak , M. Esteva , I. Rodriguez and C. Carrascosa  (2012).  Massively Multiplayer Online Games Developed with Agents. Rellevant contribution,  Computer Animation and Social Agents. Transactions on Edutainment VII, Volume 7145, 2012, pp 129-138, 2012, Chengdu, CHINA. ISSN: 0302-9743

Rodriguez, I.; Puig, A.; Esteva, M. (2011).  Cross-platform management of intelligent objects behaviors in serious virtual environments. Computer Animation And Virtual Worlds.   ISSN: 1546-4261

I. Rodriguez, A. Puig, M. Esteva, (2011).  Cross-platform Management of Intelligent Objects Behaviors in Serious Virtual Environments. Presentation of communication,  Computer Animation and Social Agents, Chengdu, CHINA.

T. Trescak; M. Esteva; I. Rodriguez (2011).  VIXEE an Innovative Communication Infrastructure for Virtual Institutions. Presentation of communication,  International Conference on Autonomous Agents and Multiagent Systems, Taipei, PROVINCE OF CHINA, TAIWAN.

I. Rodríguez, M. López, M. Esteva, P. Almajano, T. Trescak (2011).  Taking the humans in the loop of MAS. Presentation of communication,  5th Joint Working Group Workshops of the Cost Action on Agreement Technologies. Applications of Agreement Technologies, Barcelona, July 2011, SPAIN.

Almajano, P.; Trescak, T.; Esteva, M.; Rodriguez, I.; Lopez-Sanchez, M. (2011).  Virtual institutions for water rights negotiation. Presentation of communication,  International Joint Conference on Artificial Intelligence (IJCAI). Video Demo, Barcelona, July 2011, SPAIN.

López-Sánchez, M.; Esteva, M.; Trescak, T.; Rodríguez, I.; Almajano, P. (2011).  Opening MAS to Humans. Invited conference,  Second International Workshop on Infrastructures and Tools for Multiagent Systems, Taiwan - China, PROVINCE OF CHINA TAIWAN.

Marc Esteva, Pablo Almajano, Tomas Trescak, Inmaculada Rodríguez, Maite López  (2011).  Aumentando la interactividad en aplicaciones de gestión de procesos de negocio. Invited conference,  Industrial day Agreement technologies project, Madrid, Febrero 2011, SPAIN.

Almajano, P.; Trescak, T.; Esteva, M.; Rodriguez, I.; Lopez-Sanchez, M. (2011).  v-mWater: a 3D virtual water rights market. Poster,  14è Congrés Internacional de l'Associació Catalana d'Intel·ligència Artificial, LLeida, SPAIN.

Almajano, P.; López-Sánchez, M.; Esteva, M.; Rodríguez, I. (2011).  An assistance infrastructure for open MAS. Presentation of communication,  Congrés Internacional de l'Associació Catalana d'Intel·ligència Artificial. IOSPress, Vol 232, pp 1-10. ISBN 978-1-60750-841-0 , LLeida, SPAIN.

T. Trescak; M. Esteva; I. Rodriguez (2011).   VIXEE an Innovative Communication Infrastructure for Virtual Institutions. Presentation of communication,  International Conference on Autonomous Agents and Multiagent Systems, Taipei, PROVINCE OF CHINA TAIWAN.

Trescak, T.; Esteva, M.; Rodriguez, I. (2010).  Generating 3D Virtual Environments Using The Virtual World Builder Toolkit. Presentation of communication,  Computer Graphics International. Demo (Aceptado para publicación), Singapur, SINGAPORE.

Trescak, T.; Esteva, M.; Rodriguez, I. (2010).  Shape grammar interpreter for rectilinear forms. Presentation of communication,  Workshop: Shape grammar implementation: from theory to useable software. Paper, Leeds, UNITED KINGDOM.

T. Trescak, M. Esteva, I. Rodriguez. A Virtual World Grammar for Automatic Generation of Virtual Worlds. The Visual Computer Journal. Vol 26, 6-8, 521-531, Ed. Elsevier. , 2010

T. Trescak, M. Esteva, I. Rodriguez. A Virtual World Builder Toolkit. Demo in 9th International Conference on Autonomous Agents and Multiagent Systems, 1627-1628, 2010

T. Trescak, M. Esteva, I. Rodriguez. Virtual World Grammar. 9th International Conference on Autonomous Agents and Multiagent Systems, 1581-1582, 2010

T. Trescak, I.Rodriguez, M. Esteva. General Shape Grammar Interpreter for Intelligent Designs Generations. Conference of Computer Graphics, Imaging and Visualization, pp: 235-240; ISBN: 978-0-7695-3789-4, Tianjin, China, August 2009

D. Brota, I.Rodriguez, A. Puig, M. Esteva. A Generic Framework to Exploit Virtual Worlds as Normative and Dynamic Interactive Spaces. Conference CGVR:Computer Graphics and Virtual Reality, pp: 151-157; ISBN: 1-60132-097-3; Las vegas, USA, 2009

I.Rodriguez, M. Esteva, A.Puig. Controlling and Assisting activities in Social Virtual Worlds. Chapter in book Web Intelligence and Intelligent Agents, ISBN-978-953-7619-X, Ed.In-Tech, 2009

I.Rodriguez, M. Esteva, A.Puig, C.Sierra, S. Simoff, A. Bogdanovych. Intelligent Objects to Facilitate Human-Agent Interaction in Virtual Institutions. Web intelligence 2008. ISBN-978-0-7695-3496-1, pp 196-199. Australia

I.Rogriguez, R.Boulic. Evaluating the influence of induced passive torques in the simulation of time-varying human poses. Journal of Computer and Graphics, Ed. Elservier, Vol. 32, Num. 1, pag:474-484, 2008

I. Rodríguez, M. Salamó, M. López-Sánchez, J. Cerquides, A. Puig, C. Sierra. Completing the Virtual Analogy of Real Institutions via iObjects. CCIA'07, Andorra, 2007

I. Rodríguez, R. Boulic. Simulating Reactive/Passive Postures by Means of a Human Active Torque hybrid Minimization. International Conference on Computer Graphics Theory and Applications. Barcelona,  Marzo 2007.

R. Boulic, P. Baerlocher, I. Rodríguez, M. Peinado, D. Meziat. Virtual worker reachable space evaluation with prioritized Inverse Kinematics. 35th International Symposium on Robotics. Paris (Francia). Marzo 2004.

I. Rodríguez, M. Peinado, R. Boulic, D. Meziat. Bringing the Human Arm Reachable Space to a Virtual Environment for its Analysis. IEEE International Conference on Multimedia (ICME0’3). pp. 229-232. Baltimore. (USA). Julio 2003.

I. Rodríguez, M. Peinado, R. Boulic, D. Meziat. Reaching Volumes Generated by Means of Octal Trees and Cartesian Constraints. Computer Graphics Internacional. CGI’03. pp. 324-329. Tokio. (Japón). Julio 2003.

I. Rodríguez, M. Peinado, R. Boulic, D. Meziat. Approximating Human Reaching Volumes using Inverse Kinematics. Humanoïdes. Société Biomécanique. pp. 81-88. Valenciennes. (Francia). Mayo 2003

I. Rodríguez, R. Boulic, D. Meziat. A Model to Assess Fatigue at Joint-Level Using the Half-Joint Concept. Humanoïdes. Société Biomécanique. Proceedings de Humanoides, pp. 97-105. Valenciennes. (Francia). Mayo 03

I. Rodríguez, R. Boulic, D. Meziat. Visualizing Human Fatigue at Joint Level with the Half-joint Pair Concept. Visualization and Data Analysis. VDA’03. pp. 37-45. Santa Clara, CA (USA). Enero 2003

I. Rodríguez, R. Boulic, D. Meziat. A Joint-Level Model of Fatigue for the Postural Control of Virtual Humans. Journal of 3D Forum. Vol 17. Nº1. pp.70-75. Septiembre 2002

I. Rodríguez. R. Boulic. Research Report of Stay in Polytechnic School of Lausanne. Human Balance Control in Multiple supports. February 2000.

I. Rodríguez, J. de Pedro, D. Meziat. Integrating virtual humans and virtual stages. World Multiconference on Systemics, Cybernetics and Informatics (SCI'99). Orlando (USA). Agosto 1999.

D. Meziat, J. López, I. Rodríguez, M. Carbajo, A. Casillas, J.L. Bosque. HAL: A Multimedia Language for the Creation of 3D Animations of Human Figures. IEEE Symposium on Visual Languages (VL'97). pp. 181-182. Capri (Italia). Septiembre 1997.

I. Rodríguez, J. López, D. Meziat, M. Carbajo, A. Casillas, J.L. Bosque. Entorno visual para el diseño interactivo de animaciones de figuras humanas tridimensionales. III Jornadas de Informática. Proceedings del congreso pp. 295-302. Cádiz. Julio 1997.

Principal | Teaching | Research

Last update January 9th 2014